Auxilium Concept 2

Saturday 14th December 2013

image slider, image slideshow, tabbed content

Here is another batch of artwork.

These are a few concept artwork sketches of what we're hoping the levels will look like. Trying to have the aliens very organic looking, based on the idea of pollination, germination, seeds, and of course the final alien life-form.

We'll be posting more as and when we can decide what's next..

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Auxilium Concept 1

Friday 13th December 2013

Medical Research Ship DarwinMedical Research Ship Darwin
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Medical Research Ship DarwinMedical Research Ship Darwin
Medical Research Ship Darwin

As promised here is the first batch of artwork from the introduction of the game. Something of a moving comic style storytelling of the events leading up to the start of the game.

More to follow soon.

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What's been happening

Wednesday 11th December 2013

It's been over 18 months since we have updated this website, and think it's about time you knew what has been happening with Infurious.

Infurious is currently set up as a hobby company which myself and Jonathan try to do as much work as possible in our free time. There hasn't been very much of that over the last while and even more so in the past number of months. I've since taken up a full time senior developer post creating apps for Apple mobile devices and Jonathan is busy creating design artwork for clients. So to keep the Infurious company ticking we have been taking on contact work meaning less time to do our own.

We will however be taking up the work again on DinoBurp! and hopefully get it out the door early in 2014. Jonathan was also been working on concept artwork for our next game Auxilium and we're hoping to upload a number of his artwork in the coming weeks, so keep a look out.

On top of this we are looking to expand on our creative eBooks for children in 2014 and add them to our Pixel Bookworm branding so keep a watch out for those.

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Dino Burp! - Coming Soon

Monday 7th May 2012

Upcoming game Dino Burp!

Click/Tap on the image to see full resolution image

Our new upcoming game that we've been slaving away on, can finally be revealed. Dino Burp! is a cunning puzzle game with an arcade feel to it.

We're not giving too much away at this time, but keep checking, or follow us on Twitter for the latest information.

We'll be posting more images in the coming weeks and some gameplay movies when they're up and running.

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Retro Gamer interviews our very own

Thursday 5th April 2012

Retro Gamer Interviews Jonathan Temples

Click/Tap on the image to see the full interview

The ever popular, Retro Gamer, interviewed our very own Jonathan Temples, retro gamer extraordinaire, in issue #99 of the magazine.

Best quote from the interview is "Bad idea letting lads from Belfast stand beside a fridge full of free beer." Classic.

You can download the Retro Gamer app here.

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Some reviews for DestructANT

Wednesday 4th March 2012

5 Star rating  Excellent

By The mild mannered one

This is an excellent game and reminds you of the Nintendo 3DS games. I've got both the iPad and iPhone versions and the iPad is way better. The visuals are sooo nice you just want to like them. It kind of gradually leads you into it and can get really messy, really quickly, especially in hard. Love the end sequence, so cool. Keep up the great work.

 

5 Star rating  Love it!!

By Yelani

I love this game!! Beautiful graphics and really addictive gameplay. Having real bother completing it in hard mode but soooo addictive. Reminds me of the Amiga days. Keep the games coming please.

 

5 Star rating  Great Work!!

By Jakes-Fake

Addictive....angry birds addictive! Great work! Look forward to your next release! Graphics are fantastic and the sound effects and background music match it well.

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New Dino Game Teaser Image

Friday 30th March 2012

Dino Game Teaser Image

Here is a quick teaser image of our latest game coming to the iPad/iPhone around May. This game will include the best retina iPad graphics for the new third generation iPad from Apple. We'll be including more info and graphics over the coming month.

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Leap Day Madness

Wednesday 29th February 2012

Leap Day Madness

For one day only we're having a sale day. All Apps from Infurious and Blue Pilot Software are free to download. All we are asking in return is that you leave your thoughts and rate the apps.

 

Infurious Republic

DestructANT for both iPhone and iPadImage

In this wacky game, hordes of Army Ants attack in various manner, ranging from dropping down holding onto balloons, biplanes, helicopters and huge zeppelins to knock him off his wooden pole. Once they land on the ground their mission is to tunnel to the frog's pole which is firmly stuck into the deep ground. The army ants then explode the foundations of the frog's pole sending him crashing off his fruit cannon gun.

iPhone Version: http://itunes.apple.com/gb/app/destructant-i/id492104169?mt=8
iPad Version: http://itunes.apple.com/gb/app/destructant+/id475365993?mt=8

 

Return To Oz for iPhone/iPadImage

Dorothy is back in Oz, but this time she brought a water gun.

The artists have imbued incredible new life and excitement into these classic characters, and with it's "behind the curtain" features you can now explore the original pencil work, bursting with raw energy, that went into each page.

iPhone/iPad Version: http://itunes.apple.com/gb/app/return-to-oz/id339077909?mt=8

 

Soldiers Zero for iPhone/iPadImage

In August 2007, ten Advanced Soldier Prototypes were fielded in several teams for final test and evaluation. Frustrated with their circumstance and limitations, the four members of Team ZERO left the evaluation protocol to pursue a much bolder agenda. The results of their actions changed everything.

iPhone/iPad Version: http://itunes.apple.com/gb/app/soldiers-zero/id337480370?mt=8

 

Blue Pilot Software

Masked Marshal for iPhone/iPadImage

EyeCandy was the worlds first kids comic for your iPhone; designed to encourage a kid to read and play - every page of the comic can be painted over again and again (a simple shake will clear it). Every issue will also feature a fun interactive toy, it really is eye candy.

In Dodge Gulch, U.S.A. trouble is a brewin’ for the Masked Marshal. . .

iPhone/iPad Version: http://itunes.apple.com/gb/app/masked-marshal/id290790621?mt=8

 

Beatnik High for iPhone/iPadImage

The seventies, a time of wild, groovy, far-out happenings -as your grandad! and the kids of beatnik high find their funky follicles in danger of some serious trimming!

iPhone/iPad Version: http://itunes.apple.com/gb/app/eyecandy-2/id294461449?mt=8

 

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AppController

Monday 23rd January 2012

appController remote control app

Apple iPads are perhaps one of the most compact and portable computer style systems available on the market today, with a huge range of applications available.

With the successful release of our first game DestructANT, available for the iPad, iPhone and iPod Touch, we have been looking at our current line-up for this coming year.

While working on our second gaming application, Tanks 1-ON-1, it became quickly apparent that having the ability to simply connect your iPad up to a television screen and use your iPhone and/or iPod Touch to control the action would be a great boon to those who enjoy playing on the BIG screen. This has led to the creation of our newest application, "appController".

We have developed a simple communications system using Apple's GameKit to allow any of our iPad games to be set into console mode allowing up to 6 players, depending on the game, to remotely connect to the iPad giving full control of the game from the comfort of your favourite armchair. The image above shows the iPad game of DestructANT and its equivalent appController interface.

This opens up a huge range of possibilities in gaming for action, card based games, turn based games, etc...

The appController will be a free app available for download from the App Store, and will have controllers for all our iPad games through this single app. New ones can be added through updates as new games are released.

The gaming interface is custom designed to provide the look and feel of the actual game being played.

This application is still in the development stage but we're hoping for a release date this February with updates to our games to reflect the new remote control facility. We will keep you posted on further developments in the very near future.

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Games on the BIG Screen

Thursday 27th January 2012

Hitting the BIG screen

Last week we were very pleased to announce our work on the Infurious “appController”. This was a means to remote control our gaming apps allowing you to sit in comfort while playing the game. In that article we briefly mentioned having the game screen reflect its contents onto a large screen display. Today we have managed to get the final touches put together to tie the appController with your BIG screen television, and boy does it look good.

Apple products are all about simplicity. The way things just seem to work, without a whole load of configuration settings, fiddling about with various parameters, etc. We at Infurious love that approach and have been looking at ways to include the same philosophy in our gaming system.

We had to overcome two main areas of problems in order to keep things as simple as possible. The first was syncing the appController with our chosen game and the second was syncing the game with the large format television.

We looked at various ways and techniques employed to help achieve this, while keeping the amount of setup to a bare minimum and this, we hope, we have achieved.

The appController
Apple provide a nice simple and clean interface to help developers connect multiple iOS devices together in the form of GameKit. Though it looks well, it seemed to us to be an unnecessary step, given the fact that we know what is the game and what is the controller, so we were able to dispense with this formality and let the game act as a first come, first served basis.

We did however create a console mode with any of our supported iPad games. This searches for any controllers looking to sync with the game, and provides checks if the Apple Game Center is active on the players controller and if so, automatically downloads their username and Avatar.

Once completed gaming information is passed back and forward between the game and controller and as long as the controller can access the game then everything just works. You do have to be carful with battery dying while in play, and allow the game to sort problems then they arise.

The BIG Screen
Connecting the gaming iPad to your BIG screen proved to be a bit of a no brainer. Once you see it up there, you just stand and stare. The colours pop out at you and the crisp detail is superb.

We found it was easy to just allow the user to control how and when the BIG screen can be connected. Everything is automatic. Simply plug in the screen and the game moves control from the iPad to television. Unplug and the action return back to the iPad screen again. What could be simpler. No need to worry about over/under scan from your television, the gaming system takes care of all that for you.

The Future
So what does this mean for the future of our gaming apps?

We are currently still developing the final pieces of the puzzle before getting the appController to the Apple App Store. Our DestructANT game for the iPad has been our main testbed and as such, will be the first game to be made available for the appController and attaching onto the BIG screen. This should be quickly followed with the lite version of Tanks 1on1. The full version of the game may allow up to six players to take part at the same time, but we’ll wait and see first.

We have a number of great ideas in the pipeline, two of these are major works in development.

Follow us on Twitter for the latest on what's happening.

 


AppController

Monday 23rd January 2012

appController remote control app

Apple iPads are perhaps one of the most compact and portable computer style systems available on the market today, with a huge range of applications available.

With the successful release of our first game DestructANT, available for the iPad, iPhone and iPod Touch, we have been looking at our current line-up for this coming year.

While working on our second gaming application, Tanks 1-ON-1, it became quickly apparent that having the ability to simply connect your iPad up to a television screen and use your iPhone and/or iPod Touch to control the action would be a great boon to those who enjoy playing on the BIG screen. This has led to the creation of our newest application, "appController".

We have developed a simple communications system using Apple's GameKit to allow any of our iPad games to be set into console mode allowing up to 6 players, depending on the game, to remotely connect to the iPad giving full control of the game from the comfort of your favourite armchair. The image above shows the iPad game of DestructANT and its equivalent appController interface.

This opens up a huge range of possibilities in gaming for action, card based games, turn based games, etc...

The appController will be a free app available for download from the App Store, and will have controllers for all our iPad games through this single app. New ones can be added through updates as new games are released.

The gaming interface is custom designed to provide the look and feel of the actual game being played.

This application is still in the development stage but we're hoping for a release date this February with updates to our games to reflect the new remote control facility. We will keep you posted on further developments in the very near future.

Follow us on Twitter for the latest on what's happening.

 


DestructANT now on iPAD

Friday 16th December 2011

We are very happy to announce that our first game for the iPad, DestructANT is available from the App Store.

We are very excited about this, our first gaming launch, though we're not sitting back and relaxing, as the iPhone and iPod Touch versions are nearing completion.

The above movie is a nearing completion version for uploading to our YouTube site when the finishing touches get put on. Hope you enjoy. Let us know what you think on our Blog.

There's plenty more lined up for 2012, including a one on one tank busting game, deep space shooter arcade action and maybe a cute fluffy penguin game to help round the new year off.

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First game readying for AppStore

Saturday 25th June 2011

Destructant01

After a long wait and several false starts we are now ready to release onto the world something we think is totally awesome, DestructANT.

This was originally an idea from Jonathan which he'd programmed as a game on his trusted Commodore 64 computer, back in the day.

The premise of the game is a simple one. Protect your fruit crop from hordes of ants, no matter what. Yup, you guessed it, frogs love fruit. If you didn't know, you do now.

Our dear frog has been busy gathering enough fruit the past while to last him over the season and there's no way he is going let anyone take it from him, especially those pesky, good for nothing, ants.

Destructant02

The usually hard working ants on the other hand, have been generally lazing around, somewhat un-ant like. They've seen the frog do all the work and their dastardly plan is a simple one. To take it ALL.

It is your job to help froggy protect his fruit and keep those ants at bay.

You up for the challenge?

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Open for business

Thursday 16th June 2011

WebsiteLaunched

It's been a long time coming but after 18 months of game ideas, design, graphics and tons of programming (with many late nights), we are very pleased to launch our newly revamped website. The long time place-holder has gone and we're now moving into full on mobile application production.

To celebrate its great new look, we have included a quick glimpse into our upcoming game DestructANT. You will be hearing a lot more about this in the coming weeks, and catch early pencil sketches from Jonathan on the blog section.

Find out a bit about the two ejeits that run this show and have a fun time doing so. Keep up-to-date by subscribing to our blog feed, feed://infuriousrepublic.com/blog/feed/and don't forget to subscribe to our Twitter® feed at: http://twitter.com/#!/infuriousLtd/.

We will be posting some really neat stuff like downloadable wallpapers, early sketches of our games, screenshots and YouTube® videos. Keep checking back for all the latest news and info.

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